Category: Featured

  • SURFACE LEVEL

    SURFACE LEVEL

    (TO VIEW THE 360 VIDEO, YOU MUST WATCH DIRECTLY ON YOUTUBE) This short film was created for my senior thesis. It was created to be viewed inside a planetarium, hence the video being formatted the way it is. Being rendered for a planetarium, there was no proper way for it to be uploaded to YouTube unless I uploaded it as a circle. That led to me modeling a mini planetarium inside of blender and creating a 360 video of it, to simulate what it looked like inside of the planetarium.

    Thank you to Twoleggedzoo who let me use his music as a backing ambiance in different parts of the film.

  • Bisons Race Car Night

    Bisons Race Car Night

    This short animation was made for the Buffalo Bisons Race Car night, a sponsorship with Watkins Glen and the Buffalo Bisons. I made it with one of my fellow interns, Tyler. He made most of the animations and modeled the scenery and a couple mascots. I modeled two of the mascots, the NASCAR cars, and also designed each of the title cards for the mascots. I also designed the final RACE CAR NIGHT end card.

  • walking creature

    walking creature

    This little guy was made for my 3D animation 1 class. We were tasked to create a character and then make said character walk. It’s name is Whankle Tongue, and its scientific name is Whanklus Tongsurian.

  • Hockey Animation Study

    Hockey Animation Study

    As a personal study project, I chose to create Stanley Cup Champion win animations for the 2025 NHL season. I created two as I was not sure which team was going to win. The Stanley Cup model was found online, while everything else was modeled by me. I do not claim the rights to any of the teams logos nor any NHL property and this was mainly for personal study.


  • The Ceremony

    The Ceremony

    This short film was featured in the Burchfield Penney Art Center’s 2026 Student Exhibition. It was made for a project in my 3D Animation II class where we had to create an advanced character.

  • Cathedraphobia

    Cathedraphobia

    This was an immersive video study, rendered specifically for my campuses planetarium where it was projected onto a spherical ceiling. We had to export in 4096 x 4096, as this was the quality of the projector. It forced us to think outside of the box when it comes to perspective on a 2D screen.


    Another angle of the sea of IKEA chairs.


    The first draft of the sea. A few weeks before starting this project, I had made a geometry nodes setup that distributed an object across faces. This unknowingly led to the immersive video project.


    An experimental version of the chairs, closer to the fog/atmosphere.